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프로그래밍 놀이터/Web

[WAP] WAP Tutorial #13. ( Tag References )

by 돼지왕 왕돼지 2012. 2. 28.
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자 이제 마지막에 도달했습니다.

요번에는 w3 tutorial에 있는 페이지를 그냥 퍼왔습니다.

이걸 참조하셔서 열심히 잘 개발하시길 바래요 see ya~

 

Deck / Card Elements

Start tagPurposeWML
<access> Defines information about the access control of a deck 1.1
<card> Defines a card in a deck 1.1
<head> Contains information about the document 1.1
<meta> Defines meta information about the document  1.1
<template> Defines a code template for all the cards in a deck 1.1
<wml>  Defines a WML deck (WML root) 1.1
<!-->  Defines a comment 1.1


Text Elements

Start tagPurposeWML
<br> Defines a line break 1.1
<p>  Defines a paragraph 1.1
<table> Defines a table 1.1
<td> Defines a table cell (table data) 1.1
<tr> Defines a table row 1.1


Text Formatting Tags

Start tagPurposeWML
<b> Defines bold text 1.1
<big>  Defines big text 1.1
<em> Defines emphasized text 1.1
<i> Defines italic text 1.1
<small> Defines small text 1.1
<strong> Defines strong text 1.1
<u> Defines underlined text 1.1


Anchor Elements

Start tagPurposeWML
<a> Defines an anchor (a link) 1.1
<anchor>  Defines an anchor (a link) 1.1


Image Elements

Start tagPurposeWML
<img> Defines an image 1.1


Event Elements

Start tagPurposeWML
<do> Activates a task when the user clicks on a word/phrase on the screen 1.1
<onevent>  Contains code to be executed when one of the following events occurs: onenterbackward, onenterforward, onpick, ontimer 1.1
<postfield> Contains information to be sent to the server along with a <go> tag 1.1


Task Elements

Start tagPurposeWML
<go> Represents the action of switching to a new card 1.1
<noop>  Says that nothing should be done (noop stands for "no operation"). Used to override deck-level elements 1.1
<prev> Represents the action of going back to the previous card 1.1
<refresh> Refreshes some specified card variables. If any of the variables are shown on the screen, this task also refreshes the screen 1.1


Input Elements

Start tagPurposeWML
<fieldset> Used to group together related elements in a card 1.1
<input>  Defines an input field (a text field where the user can enter some text) 1.1
<optgroup> Defines an option group in a selectable list 1.1
<option> Defines an option in a selectable list 1.1
<select> Defines a selectable list 1.1


Variable Elements

Start tagPurposeWML
<setvar> Sets a variable to a specified value in a <go>, <prev>, or <refresh> task 1.1
<timer>  Defines a card timer 1.1

 



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